Tina
Generation: 3
Status: Preview version on Patreon
Latest Version: 1.3 (01/11/2022)
Blender Supported: 3.3 or above
Features
- Face model from the game, with complete face rig.
- Custom body proportions, resembling the canon ones.
- Tons of outfits, with custom properties.
- Possibility to add additional outfits following the Import Outfits guide.
- Tons of customization body morphs and emotions.
- Corrective shape keys for extreme poses, plus tweak bones.
- Cycles and Eevee ready. The latter has dedicated shaders (my preview pictures are mostly made with Eevee).
- MustardUI 0.25 (users can modify it, without writing a single line of code).
- Poses available in the Asset Library (as a separate file).
Instructions
- If you are using any of my models for the first time, check the Model requirements and documentation. The main documentation is valid for all models.
- If you are having issues with the eyes not following the Gaze bone, or limbs not following IK bones, please install the latest MHX version.
- It is possible to import any Daz outfit to the model.
- The poses are available as an external library.
- If you have any other question, please check the FAQs first. If you can’t find the solution to your problem, or you think you discovered a bug, please contact me on Discord or on Twitter.
Gallery
Batesz
MaidenMasher
Batesz
Developement
Changelog
If not specified near the model version, you do not need to redownload textures.
Version 1.3.0 (01/11/2022) – First release for patrons.
Credits
- Calibrator for the particle hair systems (eyebrows, pubic hair).
- batesz for the great header.
- MaidenMasher for the awesome pics and the test.
- Rigid3D for some ideas from his great models.