Status: Preview version on Patreon
Latest Version: 1.3 (01/11/2022)
Blender Supported: 3.3 or above
- Face model from the game, with complete face rig.
- Custom body proportions, resembling the canon ones.
- Tons of outfits, with custom properties.
- Possibility to add additional outfits following the Import Outfits guide.
- Tons of customization body morphs and emotions.
- Corrective shape keys for extreme poses, plus tweak bones.
- Cycles and Eevee ready. The latter has dedicated shaders (my preview pictures are mostly made with Eevee).
- MustardUI 0.25 (users can modify it, without writing a single line of code).
- Poses available in the Asset Library (as a separate file).
- If you are using any of my models for the first time, check the Model requirements and documentation. The main documentation is valid for all models.
- If you are having issues with the eyes not following the Gaze bone, or limbs not following IK bones, please install the latest MHX version.
- It is possible to import any Daz outfit to the model.
- The poses are available as an external library.
- If you have any other question, please check the FAQs first. If you can’t find the solution to your problem, or you think you discovered a bug, please contact me on Discord or on Twitter.
If not specified near the model version, you do not need to redownload textures.
Version 1.3.0 (01/11/2022) – First release for patrons.
- Calibrator for the particle hair systems (eyebrows, pubic hair).
- batesz for the great header.
- MaidenMasher for the awesome pics and the test.
- Rigid3D for some ideas from his great models.